<!-- the smoke --> <?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" > <channel> <title>Matthew Lyons</title> <atom:link href="http://matthew-lyons.com/feed" rel="self" type="application/rss+xml" /> <link>http://matthew-lyons.com</link> <description>Illustration </description> <lastBuildDate>Mon, 16 Dec 2019 16:40:51 +0000</lastBuildDate> <language>en-US</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>https://wordpress.org/?v=4.6.1</generator> <item> <title>Concepts</title> <link>http://matthew-lyons.com/2019/06/concepts.html</link> <pubDate>Tue, 18 Jun 2019 08:42:24 +0000</pubDate> <dc:creator><![CDATA[Matthew Lyons]]></dc:creator> <category><![CDATA[Uncategorized]]></category> <guid isPermaLink="false">http://matthew-lyons.com/?p=1259</guid> <description><![CDATA[Environment Concepts Environment Concepts for a game.]]></description> <content:encoded><![CDATA[<p><i>Environment Concepts</i><br /> </br><br /> </br><br /> <img src="https://66.media.tumblr.com/c4720374f6b4a4c9578e6f1662818ce5/tumblr_ptadatUZL91wgv89so4_1280.jpg" /><br /> <img src="https://66.media.tumblr.com/e05e4cfd391df7b6cc549c254b5fe061/tumblr_ptadatUZL91wgv89so5_1280.jpg" /><br /> <img src="https://66.media.tumblr.com/c0a0927f9b789b0eb5d265a76d90724f/tumblr_ptadatUZL91wgv89so6_1280.jpg" /><br /> <img src="https://66.media.tumblr.com/3055b30ad3c294efa31a6055c1313208/tumblr_ptadatUZL91wgv89so2_1280.jpg" /><br /> <img src="https://66.media.tumblr.com/0289b776a7686b277fca44444d1b3e99/tumblr_ptadatUZL91wgv89so1_1280.jpg" /><br /> <img src="https://66.media.tumblr.com/bb6dc4888601788a83d3e79e951afb2e/tumblr_ptadatUZL91wgv89so3_1280.jpg" /><br /> <img src="https://66.media.tumblr.com/549b9c53182a5c6f4ff2accdbbc108ba/tumblr_ptadatUZL91wgv89so7_1280.jpg" /><br /> Environment Concepts for a game.</p> ]]></content:encoded> </item> <item> <title>characterdesign</title> <link>http://matthew-lyons.com/2019/06/characterdesign.html</link> <pubDate>Thu, 13 Jun 2019 10:02:53 +0000</pubDate> <dc:creator><![CDATA[Matthew Lyons]]></dc:creator> <category><![CDATA[Uncategorized]]></category> <guid isPermaLink="false">http://matthew-lyons.com/?p=1249</guid> <description><![CDATA[Character Design for Various Projects]]></description> <content:encoded><![CDATA[<p><i>Character Design for Various Projects</i><br /> </br><br /> <center><br /> <img src="https://66.media.tumblr.com/18af70ace0b4171c759f45065d7ab4e0/tumblr_pt17ks8ga51wgv89so2_1280.jpg" /><br /> <img src="https://66.media.tumblr.com/d7eed5aaee52c43dc5ddf011c9de2a8c/tumblr_pt17ks8ga51wgv89so3_1280.jpg" /><br /> <img src="https://66.media.tumblr.com/513218b78bafb2093254b20840bf433e/tumblr_ovwznde6f91qauxxko1_500.gif" /><br /> <img src="https://66.media.tumblr.com/d3d0541734c7ad03410766dcc1d7c32b/tumblr_ovt6xwXNHL1qauxxko1_540.jpg" /><br /> <img src="https://66.media.tumblr.com/e6937eac5f1abd52802df0d6498ef91c/tumblr_ovr95uiJt61qauxxko1_540.jpg" /><br /> <img src="https://66.media.tumblr.com/3372dcfd9fe422fd9a3ccf17516f8343/tumblr_ovpab8ux5b1qauxxko1_540.jpg" /><br /> <img src="https://66.media.tumblr.com/79089f4480f35d5f17da2631e541430f/tumblr_ovlmaz6ZY41qauxxko1_540.jpg" /><br /> </center></p> ]]></content:encoded> </item> <item> <title>wired</title> <link>http://matthew-lyons.com/2019/06/wired.html</link> <pubDate>Thu, 13 Jun 2019 09:45:43 +0000</pubDate> <dc:creator><![CDATA[Matthew Lyons]]></dc:creator> <category><![CDATA[Uncategorized]]></category> <guid isPermaLink="false">http://matthew-lyons.com/?p=1244</guid> <description><![CDATA[WIRED magazine and BBC’s Robot Wars Full page illustration of BBC’s Robot Wars for WIRED magazine. I hid ChaosII in the background because George Francis is a pro and will always be. Plus there’s Noel Sharkey lurking, keeping an eye on as always.]]></description> <content:encoded><![CDATA[<p><i>WIRED magazine and BBC’s Robot Wars</i><br /> </br><br /> <img src="https://66.media.tumblr.com/8382cc7ac877ef0dfa0f6b01399f1a1e/tumblr_pt16sivtbt1wgv89so1_1280.jpg" /><br /> </br><br /> Full page illustration of BBC’s Robot Wars for WIRED magazine. I hid ChaosII in the background because George Francis is a pro and will always be. Plus there’s Noel Sharkey lurking, keeping an eye on as always. </p> ]]></content:encoded> </item> <item> <title>shortlist</title> <link>http://matthew-lyons.com/2019/06/shortlist.html</link> <pubDate>Thu, 13 Jun 2019 09:21:36 +0000</pubDate> <dc:creator><![CDATA[Matthew Lyons]]></dc:creator> <category><![CDATA[Uncategorized]]></category> <guid isPermaLink="false">http://matthew-lyons.com/?p=1237</guid> <description><![CDATA[Spaceships Illustration for Shortlist Magazine Double page spread for Shortlist Magazine, picturing well known spaceships.]]></description> <content:encoded><![CDATA[<p><i>Spaceships Illustration for Shortlist Magazine</i><br /> </br><br /> <img src="https://66.media.tumblr.com/d9e87442364943eb86a4e4cfce15df9a/tumblr_pt15tmenJ41wgv89so3_1280.jpg" /><br /> <img src="https://66.media.tumblr.com/d08dabf11266efcbbd9a63a17cc7acd7/tumblr_pt15tmenJ41wgv89so2_1280.jpg" /><br /> </br><br /> Double page spread for Shortlist Magazine, picturing well known spaceships.<br /> </br><br /> </br></p> ]]></content:encoded> </item> <item> <title>ustwo</title> <link>http://matthew-lyons.com/2019/06/ustwo.html</link> <pubDate>Tue, 11 Jun 2019 15:31:14 +0000</pubDate> <dc:creator><![CDATA[Matthew Lyons]]></dc:creator> <category><![CDATA[Uncategorized]]></category> <guid isPermaLink="false">http://matthew-lyons.com/?p=1234</guid> <description><![CDATA[Comic for Ustwo Games featured in WIRED magazine Client: Ustwo games, WIRED magazine I got to do a comic for the wonderful Ustwo games, makers of Monument Valley and Lands End. The comic featured as a full page in WIRED magazine to tell the story of the games company. Ustwo games provided me with a […]]]></description> <content:encoded><![CDATA[<p><i>Comic for Ustwo Games featured in WIRED magazine</i><br /> </br><br /> </br><br /> <center><br /> <img src="https://66.media.tumblr.com/f2c8f014aad1d948a562ed5b58d13496/tumblr_psxwm6o65w1wgv89so3_500.jpg" /><br /> </center><br /> Client: Ustwo games, WIRED magazine</br></br><br /> I got to do a comic for the wonderful Ustwo games, makers of Monument Valley and Lands End. The comic featured as a full page in WIRED magazine to tell the story of the games company. Ustwo games provided me with a great layout and sketch of the comic, I then went on to work on the final. It was great working with the colours, architecture and style of Monument Valley. </p> ]]></content:encoded> </item> <item> <title>BBC</title> <link>http://matthew-lyons.com/2019/06/bbc.html</link> <pubDate>Thu, 06 Jun 2019 10:22:39 +0000</pubDate> <dc:creator><![CDATA[Matthew Lyons]]></dc:creator> <category><![CDATA[Uncategorized]]></category> <guid isPermaLink="false">http://matthew-lyons.com/?p=1161</guid> <description><![CDATA[Work for the BBC Concept art for the BBC shown on TV. As a trailer advertising classic literature adapted for Television. Done whilst working with Transistor Studios. Thanks to Creative Director Jamie Rockaway. T poses for the character modelling and texturing. Watch here from 0:25seconds]]></description> <content:encoded><![CDATA[<p><i>Work for the BBC</i> </br></br></p> <p><img src="https://66.media.tumblr.com/fee704b8ca21e69f1a3d273aa07fdaba/tumblr_pso9yoksUI1wgv89so1_r1_1280.jpg"/></br><br /> <img src="https://66.media.tumblr.com/7243735806c0bc3956a9698a7e80e87a/tumblr_pso9yoksUI1wgv89so2_r2_1280.jpg"/></p> <p>Concept art for the BBC shown on TV. As a trailer advertising classic literature adapted for Television.<br /> Done whilst working with Transistor Studios. Thanks to Creative Director Jamie Rockaway.<br /> </br></br><br /> <i>T poses for the character modelling and texturing.</i></br><br /> <center><br /> <img src="https://66.media.tumblr.com/55fc6f7218540c92f635f2888cd3c398/tumblr_psxvdl6kL41wgv89so1_540.jpg" /><br /> </center><br /> </br><br /> </br><br /> Watch here from 0:25seconds<br /> </br></br><center><br /> <iframe src="https://player.vimeo.com/video/21703883" width="640" height="360" frameborder="0" allow="autoplay; fullscreen" allowfullscreen></iframe><br /> </center></p> ]]></content:encoded> </item> <item> <title>Environments</title> <link>http://matthew-lyons.com/2019/06/environments.html</link> <pubDate>Thu, 06 Jun 2019 07:34:16 +0000</pubDate> <dc:creator><![CDATA[Matthew Lyons]]></dc:creator> <category><![CDATA[Uncategorized]]></category> <guid isPermaLink="false">http://matthew-lyons.com/?p=1143</guid> <description><![CDATA[Environments in Unity   pic.twitter.com/k8YVkdH0xB — Matthew Lyons (@LyonsMatthew) January 18, 2019 pic.twitter.com/Qt8vkvmLlX — Matthew Lyons (@LyonsMatthew) January 24, 2019 pic.twitter.com/ECDWQhyDlj — Matthew Lyons (@LyonsMatthew) February 1, 2019 pic.twitter.com/oWKLWc8WXb — Matthew Lyons (@LyonsMatthew) February 15, 2019 These are a few interactive environments made with Photoshop, Blender and Unity. If you’re interested in some of the […]]]></description> <content:encoded><![CDATA[<p><i>Environments in Unity</i><br /> <center><br /> </p> <blockquote class="twitter-tweet" data-lang="en"> <p dir="ltr" lang="und"><a href="https://t.co/k8YVkdH0xB">pic.twitter.com/k8YVkdH0xB</a></p> <p>— Matthew Lyons (@LyonsMatthew) <a href="https://twitter.com/LyonsMatthew/status/1086290992695783425?ref_src=twsrc%5Etfw">January 18, 2019</a></p></blockquote> <p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p> <blockquote class="twitter-tweet" data-lang="en"> <p dir="ltr" lang="und"><a href="https://t.co/Qt8vkvmLlX">pic.twitter.com/Qt8vkvmLlX</a></p> <p>— Matthew Lyons (@LyonsMatthew) <a href="https://twitter.com/LyonsMatthew/status/1088454936671617025?ref_src=twsrc%5Etfw">January 24, 2019</a></p></blockquote> <p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p> <blockquote class="twitter-tweet" data-lang="en"> <p dir="ltr" lang="und"><a href="https://t.co/ECDWQhyDlj">pic.twitter.com/ECDWQhyDlj</a></p> <p>— Matthew Lyons (@LyonsMatthew) <a href="https://twitter.com/LyonsMatthew/status/1091368519332179968?ref_src=twsrc%5Etfw">February 1, 2019</a></p></blockquote> <p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p> <blockquote class="twitter-tweet" data-lang="en"> <p dir="ltr" lang="und"><a href="https://t.co/oWKLWc8WXb">pic.twitter.com/oWKLWc8WXb</a></p> <p>— Matthew Lyons (@LyonsMatthew) <a href="https://twitter.com/LyonsMatthew/status/1096424212540112896?ref_src=twsrc%5Etfw">February 15, 2019</a></p></blockquote> <p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script><br /> </center><br /> These are a few interactive environments made with Photoshop, Blender and Unity.<br /> </br><br /> If you’re interested in some of the assets I used they are: Cinemachine, Playmaker, Final IK, Blend modes, Post Processing and the shaders mostly use vertex colour, picking up the vertex painting from Blender files. Some vertex colour shaders have vertex displacement for windy scenes, some use a brush texture with alpha, UV mapped to show different parts of the texture to be appealing. Default unlit texture shaders are used when needed.<br /> I need tea. I’m going to go downstairs to put the kettle on. The lady next door puts out so much bird feed, those fat balls, everyday. Here come the crows and magpies, oopsy daisy, here comes muggins megee wiping down the windows again. Oh well it’s nice to be outdoors.<br /> </br></br><br /> <i>Other 3D Environments.</i><br /> </br><br /> <center></p> <blockquote class="twitter-tweet" data-lang="en"><p lang="und" dir="ltr"><a href="https://t.co/YGXlREpbNj">pic.twitter.com/YGXlREpbNj</a></p> <p>— Matthew Lyons (@LyonsMatthew) <a href="https://twitter.com/LyonsMatthew/status/970736383013867525?ref_src=twsrc%5Etfw">March 5, 2018</a></p></blockquote> <p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p> <blockquote class="twitter-tweet" data-lang="en"><p lang="und" dir="ltr"><a href="https://t.co/TqJMXl3Z16">pic.twitter.com/TqJMXl3Z16</a></p> <p>— Matthew Lyons (@LyonsMatthew) <a href="https://twitter.com/LyonsMatthew/status/905777499849842688?ref_src=twsrc%5Etfw">September 7, 2017</a></p></blockquote> <p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p> <blockquote class="twitter-tweet" data-lang="en"><p lang="und" dir="ltr"><a href="https://t.co/84sNlKGQtO">pic.twitter.com/84sNlKGQtO</a></p> <p>— Matthew Lyons (@LyonsMatthew) <a href="https://twitter.com/LyonsMatthew/status/844935417665388548?ref_src=twsrc%5Etfw">March 23, 2017</a></p></blockquote> <p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p> <blockquote class="twitter-tweet" data-lang="en"><p lang="und" dir="ltr"><a href="https://t.co/e03RtBrGVD">pic.twitter.com/e03RtBrGVD</a></p> <p>— Matthew Lyons (@LyonsMatthew) <a href="https://twitter.com/LyonsMatthew/status/834513698769231875?ref_src=twsrc%5Etfw">February 22, 2017</a></p></blockquote> <p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p> <p></center></p> ]]></content:encoded> </item> <item> <title>Locations</title> <link>http://matthew-lyons.com/2017/10/locations.html</link> <pubDate>Mon, 23 Oct 2017 15:43:17 +0000</pubDate> <dc:creator><![CDATA[Matthew Lyons]]></dc:creator> <category><![CDATA[Uncategorized]]></category> <guid isPermaLink="false">http://matthew-lyons.com/?p=1136</guid> <description><![CDATA[Locations from Matthew Lyons on Vimeo. Short Animation about Inside—Outside]]></description> <content:encoded><![CDATA[<p><iframe src="https://player.vimeo.com/video/227890020" width="640" height="345" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p> <p><a href="https://vimeo.com/227890020">Locations</a> from <a href="https://vimeo.com/matthewlyons">Matthew Lyons</a> on <a href="https://vimeo.com">Vimeo</a>.</p> <p>Short Animation about Inside—Outside</p> ]]></content:encoded> </item> <item> <title>Tomorrow</title> <link>http://matthew-lyons.com/2017/06/tomorrow.html</link> <pubDate>Wed, 14 Jun 2017 10:21:11 +0000</pubDate> <dc:creator><![CDATA[Matthew Lyons]]></dc:creator> <category><![CDATA[Illustrations]]></category> <guid isPermaLink="false">http://matthew-lyons.com/?p=1127</guid> <description><![CDATA[Building the new Tomorrow section for Engadget – Tomorrow Section Cover (article link) – The Art of Nuclear War (article link) – Hacking laws (article link) – The future of video game violence (article link) Working with Engadget I helped to build the new ‘Tomorrow’ section, teaming with Aaron Souppouris, features editor at Engadget. ‘Tomorrow’ […]]]></description> <content:encoded><![CDATA[<p><i>Building the new Tomorrow section for Engadget</i><br /> </br></p> <p><a href="/blog/pictures/tomorrow/1.jpg"><img src="/blog/pictures/tomorrow/1small.jpg" /></a><br /> <span style="font-style:italic; font-size:14px;">– Tomorrow Section Cover <a href="https://www.engadget.com/2017/05/22/tomorrow-section-features-engadget/">(article link)</a></br></span><br /> <a href="/blog/pictures/tomorrow/2.jpg"><img src="/blog/pictures/tomorrow/2small.jpg" /></a><br /> <span style="font-style:italic; font-size:14px;">– The Art of Nuclear War <a href="https://www.engadget.com/2017/05/22/the-art-of-nuclear-war/">(article link)</a></br></span><br /> <a href="/blog/pictures/tomorrow/3.jpg"><img src="/blog/pictures/tomorrow/3small.jpg" /></a><br /> <span style="font-style:italic; font-size:14px;">– Hacking laws <a href="https://www.engadget.com/2017/05/24/sextech-hacking-laws/">(article link)</a></br></span><br /> <a href="/blog/pictures/tomorrow/4.jpg"><img src="/blog/pictures/tomorrow/4small.jpg" /></a><br /> <span style="font-style:italic; font-size:14px;">– The future of video game violence <a href="https://www.engadget.com/2017/05/26/the-future-of-video-game-violence/">(article link)</a></br></span><br /> </br><br /> Working with Engadget I helped to build the new ‘Tomorrow’ section, teaming with Aaron Souppouris, features editor at Engadget.<br /> ‘Tomorrow’ launched needing illustrations to set a tone for the topics, visualise the articles and draw attention to the new section.</br><br /> <i>‘The new home of stuff that hasn’t happened yet.’</i> – Engadget</br><br /> Articles on Engadget: <a href="https://www.engadget.com/2017/05/22/tomorrow-section-features-engadget/">#1 Tomorrow</a> | <a href="https://www.engadget.com/2017/05/22/the-art-of-nuclear-war/">#2 Nuclear</a> | <a href="https://www.engadget.com/2017/05/24/sextech-hacking-laws/">#3 Hacking</a> | <a href="https://www.engadget.com/2017/05/26/the-future-of-video-game-violence/">#4 Videogames</a></p> ]]></content:encoded> </item> <item> <title>Personal Aircraft</title> <link>http://matthew-lyons.com/2017/03/personal-aircraft.html</link> <pubDate>Tue, 07 Mar 2017 12:15:38 +0000</pubDate> <dc:creator><![CDATA[Matthew Lyons]]></dc:creator> <category><![CDATA[Illustrations]]></category> <guid isPermaLink="false">http://matthew-lyons.com/?p=1120</guid> <description><![CDATA[Illustrations for Playboy Magazine’s Tech section. Full page illustration for Playboy Magazine showing a future of personal aircraft. Full page and spot illustration for Playboy Magazine. Imagining the world of Artemis from the author of The Martian, Andy Weir. Full page illustration for Playboy Magazine, visualising the Hyperloop by Elon Musk.]]></description> <content:encoded><![CDATA[<p><i>Illustrations for Playboy Magazine’s Tech section.</i><br /> </br><br /> </br><br /> <img src="/blog/pictures/other/play4.jpg" /><br /> </br><br /> Full page illustration for Playboy Magazine showing a future of personal aircraft.<br /> </br><br /> </br><br /> <img src="https://66.media.tumblr.com/51a60c76abeafb9d4717b6fa5794b3b4/tumblr_oz7kwhzdVk1qauxxko1_1280.jpg" /><br /> <img src="https://66.media.tumblr.com/588c667c4045c73bb929b26e1ed765d5/tumblr_psvrmcCR5l1wgv89so1_1280.jpg" /><br /> </br><br /> Full page and spot illustration for Playboy Magazine. Imagining the world of Artemis from the author of The Martian, Andy Weir.<br /> </br><br /> </br><br /> <img src="https://66.media.tumblr.com/b6da5be9d901dd8bba2df42d79399a27/tumblr_owaixc1q0o1qauxxko1_1280.jpg" /><br /> </br><br /> Full page illustration for Playboy Magazine, visualising the Hyperloop by Elon Musk.</p> ]]></content:encoded> </item> </channel> </rss>